The Guardian starts with 4 Class Skills, which include Demolitions, Awareness, Persuade, and Treat Injury. I'm on malachor V and I just can't get through Trayus academy -.-. I chose to go with single lightsaber because of the Defense bonus from Dueling. We've added a "Necessary cookies only" option to the cookie consent popup, Screenshot of the Week #85 [Submissions Closed - Vote Now!]. Besides, it's better to beef up other Attributes like Strength and Constitution in the beginning. MORE: Star Wars: KOTOR - Awesome Side Quests You Shouldn't Miss. RELATED: Lego Star Wars: The Skywalker Saga The Best Vehicles, Ranked. Thanks, DB. I'm just saying what I've seen in speculation. This build makes a joke out of the highest difficulty, however it has no skills, having to rely on its' party to use Security, Computer Use, Repair, and other skills. Star Wars: Knights of the Old Republic 2 is currently available on PC, Switch, and Mobile. This is a good build to spend some (17) points on Repair to get HK 47. Both can unlock Superior Two-Weapon Fighting and Superior Weapon Focus: Lightsaber, each granting highly increased chances to hit with Lightsabers. That's Gurren Lagann. This guide assumes you are playing with the Yavin DLC. New players looking to get started building the best Guardian in Star Wars: KOTOR 2 should check out this guide to help get the ball rolling. This is solely because the Guardian class gets the Force Jump feat. This awesome ability that Kreia has means, that whatever buff you or her use, it will buff the other one too. +2 Attacks per round! A good starting build can look like this: Strength is the most important stat for a Guardian. and which skills are you gonna have them ?! All of these need to be raised to, or above, 15. 2023 GAMESPOT, A FANDOM COMPANY. With last rank Force Powers take 30% of their cost from Health and 30% from Force, which means that all Powers will actually cost much less. WIS&CHA in general WIS is more helpful than CHA, but they do the same sort of thing. Always, always, ALWAYS get Master Speed. Force Powers are simple. For more information, please see our Force Deflection Useful until you get your hands on lightsaber, but Ive read somewhere that Force Deflections Blaster Deflection is cumulative with Jedi Defense and other bonuses. She couldn't even touch my dex monkey, whereas the strength build had to constantly stop for healing. The choice of Force powers will depend on the Jedi Exile's alignment. It is a light side build that uses all of the fun dark side powers. Thank you for the awesome write up. A good strategy is to Force Push an enemy away and follow-up with a Force Jump attack. After two playthroughs, I have to tell that Kotor 2 is really much easier than the first one, but I still enjoy Kotor 2 more for its awesome story and companions. Force Jump reduces the need of Speed pretty easily, so whenever you can, charge your enemies. what do you recommend having in your party ?! Look at your Wisdom too, since that'll help with your force powers. Single Lightsaber I went for Exile Crystal and Qixoni Crystal, but Qixoni can be replaced with any other which has more Damage. Still on the fence? The lightsaber in KOTOR 2 is the most powerful weapon in the game that being said you'll most likely want to use it for your build. Naturally, this requires players to choose the dark side, but honestly, the dark side powers are the most fun. Gains a bonus of + 4 or + 5 with a minimum dexterity of 18. She couldn't even touch my dex monkey, whereas the strength build had to constantly stop for healing. Please feel free to contact me through Reddit (/u/TangoSierraFan). Use This Build If : You need to take down other force users with ease! Star Wars: Knight of the Old Republic is currently available on PC, PlayStation 5, Android, iOS, and Nintendo Switch. Focus on Ferocity Form which will give you another Attack per round and -2 Defense and Resilience Form for defense against Blasters. Anyone familiar with Star Wars lore knows that Mace Windu was not the traditional Jedi. Arqade is a question and answer site for passionate videogamers on all platforms. The build pages are geared toward being as brief as possible. Playing without it limits item choices in a huge way. This item will only be visible to you, admins, and anyone marked as a creator. The different combinations of these six classes allow for a wide variety of options when building a character in KOTOR. The guardian build is a strength-based melee fighter with buffs. For those new to KOTOR, just know that he (or she) is a Sith Lord suffering from amnesia and is the protagonist in the game. What you want to do is to build Kreia up for Buffs. There are also concussion, cryo, adhesive, poison, and sonic grenades. Light side or dark side. This guide concerns itself with the Guardian build, a class suitable for players who enjoy raw combat with a lightsaber as their primary means of offense. The lightsaber in KOTOR 2 is the most powerful weapon in the game that being said you'll most likely want to use it for your build. It. Honestly your kinda build won't be very useful skill wise so you can invest your points wherever you'd like. There are three different potential starting classes to pick from. A history teacher by training, Mark has branched out into the fields of fiction and non-fiction writing. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Graduate of Sam Houston State University -- Class of 2011 B.A. If you're looking for the class and build that is going to get you the most out of KotOR II then you need not look any further than the Jedi Consular. This build produces hardy characters that are good with a lightsaber, force powers, and (later in the game) persuading others. Force Armor, Force Valor, Battle Meditation and Speed. Mutually exclusive execution using std::atomic? Thanks for the assistance! Frag grenades are the standard damage dealer, ion grenades take droids down quickly, and plasma grenades are extremely damaging and can cause Horror. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Valve Corporation. I am also an avid gamer and have researched the history of electronic entertainment extensively. Is there a proper earth ground point in this switch box? A player can focus on blasters, grenades, or lightsabers. It allows for easily tripling the damage of weapons, and shouldn't be underestimated. Players will need to increase this build's Charisma and Intelligence - the Intelligence is needed to increase the number of skill points players can allocate to Persuade. Also with flurry, two weps, and master speed you can attack 4 times in a round, It doesn't replace STR with DEX. Information about your use of this site is shared with Google. Star Wars: Knights of the Old Republic 2 builds | Pocket Tactics. To subscribe to this RSS feed, copy and paste this URL into your RSS reader. Fury is Power obtained at level 1 Sith Marauder. It works for either light side or dark side, but dark side is the optimal choice. The Speed Burst, Force Push, and Slow are the primary Jedi powers. Wow! In fact, with this game, it seems the possible variations for character builds seem endless. The Guardian is all about combat. All rights reserved. This item will only be visible to you, admins, and anyone marked as a creator. 5. Force Body Because you dont have large Force pool, but lots of HP, this is just for you. This does not, however, mean this build is weak against other foes. Look at your Wisdom too, since thatll help with your force powers. Force Deflection and Redirection are obvious choices, as are Force Push, Energy Resistance, Heal, Stasis/Stun, and maybe even dip into the Dark side for powers like the Wound or Fear lines. Really, this is a question for role-playing. RELATED: Star Wars Jedi Fallen Order: Best Characters (& The Worst). INT is fairly worthless on a guardian. And thats why weve written this guide. Star Wars: Knights of the Old Republic II - The Sith Lords. This thread is archived New comments cannot be posted and votes cannot be cast 5 19 19 comments Best fggbggvgygfggh346677 Darth Sion 3 yr. ago Try the mod that ups all your stats to 18. If you want to go for more Defense than go for Mandalorian Assault Armor, but the Strength bonus is more useful than +3 Defense. I don't know if you are mistaking my recommendation of avoiding Guardian as a starting class as bashing Weaponmasters or not, but that's not what I was saying. Players can try a variety of builds in Star Wars KOTOR. Skill points aren't that hard to come by, and you always have T3 to handle that stuff in a pinch. What about equipment and upgrades? In the case of the Guardian, players should choose the Jedi Weapon Master/Sith Marauder class for the sake of continuity. Master the initial Two-Weapon feats and choose one attack feat to master; they all work well enough. Normally, my Jedi use double-bladed lightsabers with Master Flurry and Master Speed to dish out a preposterous 5 attacks per round, which is enough to kill most opponents in 1 or 2 rounds (especially if they've been caught in a Stasis Field); but one cannot cast Master Speed with armor on. One of the most important choices you have to make in Star Wars: Knights of the Old Republic 2 is the type of character youre going to play as. Consular. RELATED: Things We Love About Star Wars: KOTOR On The Nintendo Switch. When you're building one you should think about focusing on Strength, Dexterity, and Constitution. My drill is the drill that creates the heavens! Definitely not in a melee build - even a build deliberately investing in INT to cripple me was able to beat the game. Players will also want to max out their Force Resistance power. CON affects your health and somewhat more importantly the implants you can equip. There are three different potential . Star Wars Knights of the Old Republic II: The Sith Lords ; Star Wars: General Discussion ; Double saber guardian build in KoTOR 2 Double saber guardian build in KoTOR 2. Out of all the three classes, Guardians receive the most Hit Points after leveling up. Basically, theres everything you need here to make sure youre playing Knight of the Old Republic 2: The Sith Lords as the most badass Jedi or Sith you possibly can. Being a Soldier will help this character stay alive in the early parts of the game. This site will be spoiler free besides the names of planets/locations and party members. The Consular's bonus force powers work well with this build too. This Google site will serve as the most up-to-date version indefinitely. Additionally, at a certain point players need to choose from three Jedi classes; which are Guardian, Sentinel, and Consular. A higher Constitution means more Hit Points, so player characters can expect to stay alive longer. Players don't have to go overboard with this stat. His amazing 10 dextery also means he'll be getting hit a lot if he wears the Miner Outfit. Buff the force powers you use against others. This build uses the Force Suppression, Force Resistance, Force Push, Stun, and Burst of Speed. This is mainly for its Rapid Shot ability, but also the Implants. The Retinal Combat Implant will grant immunity to critical hits. Ive been using Dao-Dur a lot (love me some dark Zabrak using saber-staff). This build has a force power difficulty class of 49, meaning you have a 50-80% chance of afflicting him with force kill. As for Feats, there is no point in giving her some special attacks, because shell be using Force most of the times. Physical Boost D-Package (Strength +3, Dexterity +3, Constitution +3). First off, on the question of Armor: Forget force powers, give him the heaviest armor he can wear. The idea of a Heavy Armour anything in KotOR is difficult to stick with and you managed to get all the Perks of Heavy Armour with all the benefits of being a Jedi. Like those games, this build starts weak but gets increasingly more powerful - by the end of the game this build will be defeating entire groups of enemies in seconds. Going forward, when players get a chance to increase their Attributes, prioritizing Strength should be the first choice. The difference between the phonemes /p/ and /b/ in Japanese, Recovering from a blunder I made while emailing a professor, Styling contours by colour and by line thickness in QGIS. Shame that those two buffs doesnt stack, but hey, 4 Attacks per round with Flurry in Heavy Armor is still awesome. This build also uses the two-weapon fighting feat - though picking the Dueling feat is also canonical. A good, old-fashioned RTS title will always bring him back into the fold. Rebreather Mask (Immunity: Poison, Constitution +1, Regeneration 1) Because it has some cool look. This forces players to choose skills and feats that give a more immediate benefit. It was a total blast to play, very fun and very different (as I tend to not play brute strength melee characters in RPGs). Lastly, use Keen weapons for their bonus to critical hits. This site uses cookies from Google to deliver its services and to analyze traffic. Create an account to follow your favorite communities and start taking part in conversations. Constitution is directly related to the player character's Health bar. As for feats go def need finesse with lightsabers (don't waste a feat point on melee finesse as you'll need a lightsaber to do max damage), also use Toughness (max it out), Lightsaber mastery (max it out), Flurry (max it out as this is the most important feat for me personally), Two weapon fighting (max it out), and i personally use my remaining feats to max out conditioning/empathy and make sure to allow access for medium armor use. Players can choose from a range of active and passive Feats that will aid them on their journey. I think the sticky has some good recommendations but here is my opinion: Instead of putting points into CON at those levels you can just gain influence with Han Harr and subsequently Kreia (it's a whole mini story/lesson thing) and that nets you two or three points to your CON. Get the Dual-Wielding feat, and focus on maxing out the Flurry feat. When it comes to the best, however, these builds are considered top tier. Heal While itsLightside Power, it will come in handy sometimes. Sneak Attack should be improved to make the most out of this build's critical hits. Repair will increase the components you get from breaking down items. This build mimics the Jedi Master Obi-Wan Kenobi's abilities. Updated June 19, 2022 by Jeff Drake: There are way too many great builds in KOTOR to limit a list to just ten. Follow us for Roblox, Genshin, Pokmon, and more on, Star Wars: KOTOR II Switch review - Yoda the one I want, Star Wars: Knights of the Old Republic lightsaber - how to get your first Kotor 2 lightsaber, Star Wars: Knights of the Old Republic 2 mobile review, Star Wars Knights of the Old Republic II Switch review. Several of the game's most useful Implants require a Constitution rating of at least 16, so this tends to be the magic number. For this build, players will want to start as a Scout, and then choose the Guardian Jedi class. The Scout is the best class for this build due to its Uncanny Dodge feat that reduces the DC (Difficulty Class) of throwing grenades accurately. RELATED: Hilarious Star Wars: Visions Memes Only True Fans Understand. The player should remain at level three until after Taris. *Caster ability remains unchanged by stated shout. If you dont want it, just go for anything with Strength or Wisdom bonus. (Because that way theyll reach the ground much faster. Star Wars: Knights of the Old Republic (KOTOR) allows players to create their own character when starting a new game. It increases the potency of the player character's Force powers and increases companions' chance to hit. This build is a bit difficult at first - mainly because the player must refrain from leveling up until becoming a Jedi. By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. And can you use jedi powers with it? A high Wisdom stat also makes it more likely that offensive Force powers will be successful when employed against enemies. Sentinel. It's understandable, this is a Star Wars game that lets the player create and play a Jedi. Wisdom should be maxed-out for maximum Force points. You need to sign in or create an account to do that. How do you ensure that a red herring doesn't violate Chekhov's gun? Is it known that BQP is not contained within NP? Thanks to Speed Mastery and using my double-bladed lightsaber, I was a super hard hitting melee beast. KOTOR II Guardian Guide (Originally by SirCerberus). When you become a Weaponmaster, get all the Superior Lightsaber Specialization feats first, then. He won't keep up with, say, the Handmaiden or Atton, no, but he should be able to outperform Kreia or the Disciple with Power Attack and good gear for Unarmed damage. Thanks! If push comes to shove, wed say dark side is more fun, but its a hard choice to make.
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